Resume

  Paul Staggs

   (972)704-5648

 p_staggs@yahoo.com

 www.paulstaggs.com

EDUCATION:

 

          The Art Institute of Dallas, TX                                                                             June 2015

          Bachelor of Fine  Arts, Media Arts & Animation

          3.55GPA Honors/ Outstanding Graduate Award 2015        

 

            SOFTWARE/SKILLS:

                       

  • Autodesk 3ds Max: Creation of high poly models. Unwrapping and packing UV's, to create a combination of procedural and painted bitmap textures.

            Renderers: Mental Ray, Arnold, Scanline.   

 

  • Pixologic Z brush: 3D modeling.

 

  • Autodesk Sketchbook Pro: Utilized for quick pre-process studies, and general artwork.

     

  • Corel Painter: Digital painting and texture bitmap creation.

     

  • Adobe Photoshop: Image manipulation,creation of bitmaps for texturing,compositing, and digital painting.

                        

  • Adobe After Effects: Compositing and editing. Creating videos from 3dsMax animation render files.

     

  • Adobe Premiere: Video editing. 

  • Substance Painter: Texture bitmap creation.

           WORK EXPERIENCE:

  • The Marketing Arm | 3d MODELER | June 2017 – March 2018

            Create assets of client products and Art Directors concept displays. These were then combined and stage in environments for pitch presentations.

  • Autozone | Assistant Store Manager | November  2016-June 2016

            Helping customers by providing information; answering questions, assist in training of new employees, maintaining inventory, managing store finance, preparing

            sales  and customer relations reports by analyzing and categorizing sales information; identifying and investigating customer complaints and service suggestions.

  • GAD Studios | 3d Modeler | freelance | September  2016-october 2016

            Created low poly models within specified constraints and high poly for projection mapping. This work was for a soon to be released AAA title.

  • 3d Modeler | Freelance | October  2015-present

            High poly model creation, lighting, texturing and rendering.

  •  

  • 3d Modeler | Freelance | June 2015

            Hired by contractor Art Director to create a model of Fossil Groups new Q Founder technology watch.

  • Electronic Repair Technician | independent contractor | October 1999 – June 2016

            Diagnosis and repair of 12 volt electronics on a Macro and Micro level.